Vehicles and weapons are the backbone of your strategy in MENACE. The right chassis paired with the right firepower can turn a tough mission into a controlled operation. In this MENACE vehicles and vehicle weapons guide, you’ll learn how chassis, weapon slots, and loadouts work. We break down every vehicle type and weapon category, plus share practical tips.
MENACE Vehicles Overview
In MENACE, vehicles determine how aggressively you can push, how safely you can move your squad, and how much firepower you bring to the frontline. If you use them well, you control the pace of the entire mission.

Each vehicle in MENACE serves a specific role. Some are built for speed, while others for raw destruction. The key is knowing when to deploy each and how to combine them with your infantry.
- Pirate Truck (Modular): A light, fast vehicle built for mobile fire support. Equip it with the right weapon, flank exposed enemies, and relocate quickly before it’s focused down.
- A-ATV (Modular): An armored all-terrain vehicle that shrugs off most small-caliber fire while remaining highly maneuverable. It’s ideal as a flexible support platform that can adapt to different weapon loadouts.
- Light Troop Carrier: Your classic Battle Taxi, moving squads quickly across the battlefield. It’s not built for heavy combat, but it’s essential for rapid objective control and emergency extractions.
- Infantry Fighting Vehicle: A medium armored transport that safely delivers troops and provides solid fire support. Use it to push through contested areas and hold ground under pressure.
- Captured Heavy Tank: Extremely durable and armed with a short-barreled howitzer, this tank dominates choke points. Switch between HE and HEAT rounds based on your target, but plan your positioning carefully because of its limited firing arc.
- Light Walker: Cheap and mobile, this walker is ideal for scouting and quick support strikes. It’s fragile, so avoid prolonged firefights and use it to harass from safer angles.
- Medium Walker: A versatile, decently armored platform that fits many combat roles. It works well as a reliable mid-range support unit capable of responding to changing battlefield conditions.
All Vehicle Weapons
Your vehicle in MENACE is only as good as the weapon you bolt onto it. The right gun can turn a fragile scout into a harassment machine or a tank into a frontline nightmare. The wrong one can waste points and leave you exposed.


Below you’ll find a breakdown of all MENACE vehicle weapons, grouped by slot size, along with tips on when to use them.
Light Vehicle Weapons
These weapons add utility and anti-infantry power without altering your vehicle’s core performance.
- E4A2 ELSA Plasma Rifle: A high-penetration plasma weapon that melts armor plating and body armor alike. Effective against heavily protected infantry and light vehicles, especially in quick, precise strikes.
- K GMW Auto Grenade Launcher: Fires explosive bursts at medium range that ignore cover. Devastating against clustered unarmored enemies and ideal for disrupting defensive positions.
- CMG50 MMG: A reliable machine gun for sweeping suppression fire. Not the most accurate, but excellent for pinning enemies and controlling space.
- Flamethrower: Short-range but terrifying. Sets enemies, the ground, and even structures on fire, making it ideal for clearing trenches and fortified cover.
Medium Vehicle Weapons
- Laser Lance: A focused anti-armor beam that cuts through even heavy plating. Incredible against vehicles, but watch the heat buildup.
- Griffin Dynamics Rotary Barrel Machinegun: A minigun-style weapon with an insane fire rate. Suppresses infantry effectively, but accuracy drops as heat builds up.
- MK20A3 BC Autocannon: Fires explosive 20mm rounds in controlled salvos. Excellent against light vehicles and tightly grouped infantry.
- ATGM Launcher: Anti-tank guided missiles with direct and indirect fire modes. Indirect mode ignores line of sight and guarantees a hit on marked targets.
- Swarm Airburst Launcher: Launches fragmentation rockets that explode mid-air. Weak against armor but devastating against large groups of soft targets.
- Rocket Launcher: A straightforward anti-vehicle solution. Hard-hitting and reliable against light and medium armor.
- M6 CMG Heavy Machinegun: A heavy-caliber suppression weapon that can damage light vehicles and structures while keeping infantry pinned.
- Heavy Flamer: Deals fire damage to a 3 by 3 area and ignores cover. Perfect for clearing fortified infantry squads.
- Ground Radar: Not a damage tool, but a powerful support system. Reveals enemy movement across a wide area and keeps them marked for multiple turns.
- Auto Laser: Rapid-fire laser bursts effective against heavy infantry and light vehicles. Builds heat quickly, so timing is critical.
- Rocket Organ: Fires a massive, inaccurate rocket barrage that suppresses everything in a wide area. Requires reloading after each salvo.
- Mounted Chaingun: High rate of fire and capable of shooting while moving. Excellent for mobile suppression, but repeated use increases the risk of jamming.
Heavy Vehicle Weapons
Heavy weapons in MENACE trade flexibility for raw power. Mounting one often removes transport capacity.
- Short-Barreled Tank Gun: Fires high-explosive rounds that shred buildings and strongpoints. Weak against heavy armor but excellent against fortifications.
- Long-Barreled Tank Gun: Designed for armor-piercing rounds that penetrate heavy vehicles. Your go-to choice for anti-tank dominance.
- 120mm Mortar: Provides indirect fire support with HE or smoke shells. Inaccurate but devastating against dug-in infantry and great for creating cover.
- Twin M6 Heavy Machinegun: Doubles suppression and damage output. Ideal for shredding infantry and light vehicles.
- Twin Griffin Rotary Machinegun: A synchronized pair of rotary guns that unleash massive bullet storms. Suppression monster, but heat management is crucial.
- 15cm Assault Howitzer: A brutal support weapon with HE for structures and HEAT for armored targets. Extremely flexible but less accurate than dedicated tank guns.
Chassis and Weapon Slots
In MENACE, every vehicle begins with its chassis. Think of it as the foundation. Without a chassis, your pilot can’t even enter the battlefield. It defines the vehicle’s armor, hit points, mobility, and, most importantly, how many and what kinds of weapons you can mount.


The real depth in MENACE comes from the weapon slot system. Each chassis comes with a specific combination of Light, Medium, and Heavy weapon slots. This lets you customize your vehicle for a wide range of roles, from transport support to full-blown battlefield dominance.
The Chassis
Each chassis type in MENACE encourages a specific playstyle.
- Pirate Jeep or ATV: Fast and cheap, but fragile. Perfect for quick transport or light suppression, but it won’t last long if caught in heavy fire.
- Tanks: Slow, armored, and expensive. They are the anchors of your frontline and should hold key positions rather than chase targets.
- Walkers: Flexible and mobile, with the added advantage of stepping over cover. They excel at adapting to different battlefield roles.
Vehicle Weapon Slot Sizes
Here’s how the three slot types in MENACE work and what they mean for your build:
- Light Weapon Slots: These are comparable to infantry special weapons such as light machine guns, flamethrowers, or plasma rifles. They add extra firepower without altering the vehicle’s performance, allowing you to boost damage output without sacrificing mobility or utility.
- Medium Weapon Slots: Larger and more destructive than most infantry gear, these are typically mounted on a turret. Examples include laser lances, heavy machine guns, rocket launchers, and heavy flamethrowers. They significantly increase combat effectiveness while preserving the vehicle’s core role.
- Heavy Weapon Slots: This is where things get serious. Heavy weapons such as tank cannons, heavy mortars, or twin-linked systems like miniguns deliver devastating firepower. However, mounting one can reduce transport capacity and may even visually transform the entire vehicle model.
Tips for Smart Loadouts


Before you start slapping the biggest gun on every chassis in MENACE, keep these points in mind:
- Match the weapon to the role. Don’t waste heavy slots on transport vehicles, and don’t mount long-range artillery on a fast scout chassis.
- Use light weapons to enhance flexibility without locking your vehicle into a single task.
- Medium weapons are often the sweet spot between firepower and versatility.
- Use Heavy slots for anti-armor cannons or long-range suppression tools.
- Use suppression weapons to control infantry-heavy maps.
- Heavy weapons work best against units positioned in strong defensive positions or choke points.
- Bring dedicated anti-armor tools if you expect tanks.
- Don’t underestimate utility tools such as the Ground Radar.
- Heat management weapons reward careful timing rather than spamming.
- Always build around your squad composition. A vehicle should complement your infantry, not replace it.
Dominate the Battlefield with PLITCH!
If you really want to test your vehicle builds, PLITCH’s MENACE cheats give you full control of the battlefield. Activate Unlimited AP (Current Squad) or Refill Action Points (Current Squad) to reposition your armored units and fire heavy weapons without worrying about turn limits. With Unlimited Armor (Current Squad) and Godmode, your tanks and walkers can hold choke points almost indefinitely.
Struggling against infantry swarms? Turn on Easy Kills (Infantry) or No Suppression (Current Squad) to keep your vehicles combat-ready at all times. You can even use Super Stats (Current Squad) to push your pilots beyond their normal limits. This way, you can experiment freely with different chassis and weapon combinations and truly master your strategy.
Check out this blog and our YouTube channel to learn more about PLITCH!
Happy Gaming!
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